Here I am. I have crossed to the other side of the mammoth project that devoured every moment of free time I've had over the last four months.
I successfully submitted Sealed to Emerson College on April 28th. My piece played for the Emerson community and invited friends and family on May 6th. And in a few days, I waltz across the stage of the Wang Theatre in flowing black robes.
This all went so fast.
I am experiencing a bout of producer's depression. Don't get me wrong. I am so happy to be done with my piece and I am even happier to report that it has been extremely well-received. But when you pour all your emotional energy into producing something, spending hours and hours tweaking things that most people won't even notice, when you finish... you feel...
I am having trouble writing a formal description of the piece. I will be submitting Sealed to the Third Coast International Audio Festival very soon and I just can't muster up a catchy characterization.
My family is coming to Boston for commencement and I will be playing the piece for my siblings. I am recording their initial reactions. You can only get first impressions once, right? If good things come out of that conversation, I'll post an edit here as a sort of epilogue. Speaking of posting. After my siblings hear the piece this weekend, I will make the piece public. Sealed will be on PRX (Public Radio Exchange) next week.
Up to now, the theme of all my posts here have been project-related. Now we switch gears to finding a way to get PAID to do the work I love. Not so easy a task. Though I am very fortunate to have a full-time gig in the journalism department at Emerson, I want to situate myself squarely in the public radio sphere. So now I get to chronicle the job search.
I am working my contacts and using every creative bone in my body to find at least vague connections. I haven't scored any interviews yet, but I have various producers answering my emails. That's a start. I have thrown my hat in the ring for various positions throughout New England... drum roll, please...